Week 8 - Characterisation ft. stick-figure storyboards
Progress
This week I furthered the characterisation of my player character in order to refine the dialogue for the scene.
I begin planning out character behaviour, motivations and beliefs; I also began to plan out how the scene would properly play out before I started thumbnailing the storyboard for the cinematic.
I also began working on setting up the level sequence that would trigger the cutscene. At the moment I am using another Epic Games character from the unreal marketplace.
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