Week 12 - Things are ok sometimes
Presentation Slides Finally We're getting somewhere Finally, after week of gruelling lack of progress and a lot of confusion and frustration, I managed to pinpoint when the error occurred and was able to slowly transfer data over. I built the project a total of 10 times over the course of this past week, and let me tell you, a 16GB USB is not a big enough storage device. I made a few alterations; I no longer have roaming NPC characters (even though that would've been so cool) and now they stand still around the (now considerably emptier) marketplace. They have randomised dialogue when the player interacts with them, though, so at least that's something I didn't have before. I instead used the NPCs as a way to guide the player to Alex, who now no longer has a sick character model, but is now a default Mannequin. I got a few people to playtest my project as it stands, and most enjoyed the experience. Behold Lyra, the player character. In this picture, you might notice ...